Room ID: 172
From: 2
Bottom Right Door
To: 3
Middle Right Door
Enter with a precise run speed to jump (after the transition) to reach the far left ledge. With a runway of only 7 tiles with a closed end, there is a small frame window to avoid the Skultera. Jump at the start of the sloped tiles and aim down to shrink Samus' hitbox. It may also be easier to kill the fish. Entrance condition: "comeInRunning": {
"speedBooster": "yes",
"minTiles": 6.4375
}Requires: "canSpeedyJump", "canCrossRoomJumpIntoWater", "canTrickyJump" Dev note: This is not technically a canCrossRoomJumpIntoWater, but it is used here because of the way the momentum changes as Samus enters the water. FIXME: This is technically a lenient canTrickyDashJump, but until a tech like that is made, canTrickyJump is used here for difficulty placement. |